Sunday, March 4, 2012

Grendel's basic mesh part 1

So I started making basic mesh which I am going to import into Z-brush later. I keep the size of every polygon kind of similar so that when I will divide them in Z-brush I will not have any problems with the detail quality difference in different parts. For a turn around sketch I edited old drawing to a bit more appropriate image that I could use more as a blueprint.

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