Tuesday, June 4, 2013

Major Project: Polishing Environments

This time I experimented more with lighting, rendering and post editing techniques. I randomly added some moss and rock textures in between bumps to make it look more organic. In order to make our environment even more photographic I added just a little bit of chromatic aberration and grain to the finished render. Imitating camera flaws might bring some more life to our animation.

Combined layers with color correction, chromatic aberration and grain:

Separate Layers:

1 comment:

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