Thursday, November 15, 2012

Particle Test

I decided that I could use invisible nCloth for the base of my movement which would emit loads of particles having their own animations and it would also have some turbulence controlled by the soundvawe node . At the moment there is way too many particles, because it is hard to see anything through them, but when their amount will be also controlled by the sound, it might give some interesting bursts.

No comments:

Post a Comment