I managed to create Audio Wave simulation with a simple cube and it works fine in maya, but when I tried to render it out in mental ray I faced one problem: only first rendered frame reads the blend shapes connected to the Audio Wave node.
*I would use render view extension plug-in for this, because it renders fine if I'm not batch rendering, but it is only available for maya 2011 which doesn't seem to have audio wave plug-in.
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